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Thursday, April 30, 2015

Is Five Nights at Freddy's 4 Worth the Wait?

Image reveal of FNAF 4
You might be living under the rock if you don't know what Five Nights at Freddy's series are. But in case you really don't know, click here.

Scott Cawthon, the game's developer, has announced that the final part of FNAF series is going to be released on October 31, 2015.

Speak up people! What do these guys think about the release?
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xTrMs: Is FNAF 4 Worth the Wait?

"The majority of games take years or more to make and he's pumped out 4 of those in no time flat. There is no wait at all compared to the majority of games in the market." -ActUnnatural

"Lol no. Not worth the wait at all." -KingJimmyX

"It's getting boring somehow. So, nope." -Raiken

"No, this game is awful and spawns more furries" -Moonshake

"The game started itself as a true horror game with original content, but then the game started to create a complete history with unseen events and so much questions to be answered that it made the need to know the story. After the second one the game started to go down quite drastically in terms of the scares and atmosphere because it started to answer the story, with hidden puzzles and minigames. So to conclude the FNAF 4 is not gonna be like the first one mostly because now it will end the story, complete the missing parts. If it's going to be scary or not you'll have to wait for it, but for me it's actually pretty cool to see the end of story and the end of the theories and speculations in the game." -kradoxtb

"No. And here's why. Five Nights at Freddy's WAS never a good game. The concept was basic, and was rather executed poorly. And also, people give it some much acclaim for its story. But the base of the story was mediocre at its best. And then, FNAF started to thrive off of fan theories in order to produce more games, to create more controversy and mystery. A sequel for this particular game was never needed, but they decided to pull a bigger cash and grab then f*cking Call of Duty. Also, a teaser for the date of a teaser?" -Valterain1

"I'm getting sick of it and people are overreacting about it." -NeVuKeN

"Yes" -UMaster

"FNAF was a good game before FNAF 3 for me, I think. FNAF was scary as f*ck when I first tried it. Then FNAF 2 was scarier and was not that easy for me. But then FNAF 3 became boring. The jumpscares are predictable and the game can be beaten easily. After FNAF 2 the game decided to have more complex story than focusing on "scaring us". So to sum it up my answer is no." -Cyberfishy

And finally, my own opinion.

"This game had a simple objective. It's point and click, as simple as that. And since Scott wanted it to have a story, it had one. Multiple theories and controversies had popped out of everywhere. As the series progressed, it gradually forgets the concept of the game. A Survival, Horror, Point-and-click game. The backstory is ruining it. It's not fun anymore. Since it's the last of the series, I'd like to know the end of the story." -xTrMs
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That's it guys! That's what some gamers think about the release. I've attached some links to their social accounts so you can get to know them better! Feel free to comment what you think about FNAF 4 release below.


Thanks to Cybefishy for suggesting the topic. Thanks for reading!

You have an idea? Let me know what you think. Use the contact form, message me on my Facebook, or Tweet me in my Twitter Account.

Wednesday, April 29, 2015

I am now Livestreaming!

Hello guys! I'm have enabled the livestreaming option in my Steam Account.

You can now watch my games whenever I play! Sometimes if I have the mood you might just hear my voice :)

It's a bit short though, sometimes Steam cuts my signal up for some reason :)

I hope I'll have audiences! But beware though, you need a Steam account in order to watch me. If you don't, just wait for my YouTube Channel to update to watch my edited videos without cuts!

You can watch my Live Broadcasts here. For easy access, add me as a friend and Steam will notify you if I'm livestreaming :)

Thank you very much!

Tuesday, April 28, 2015

Unturned 3.0

In case you don't know what Unturned is, read this.

People have been demanding to Mr. Nelson Sexton to release Unturned 3.0.

Thankfully, Sexton released a preview of Unturned 3.0, and here's how to "test" it.

Requirements:
  1. Steam
  2. Unturned 2.0
Steps:
  1. Open your Steam Games Library
  2. Right click the game Unturned and select "Properties"
  3. Go to the "Betas" tab and type in "OPERATIONMAPLELEAF" (without the quotation) in the Beta Code Section and click "Check Code"
  4. Change the option above to "preview- Public Test Branch" (without the quotation)
  5. Click OK and play the game
  6. Wait for the updates to finish installing

LAN is not supported yet, and there are no servers!

Monday, April 27, 2015

Average.


Average -- A word used to describe "normal" "among others" "one of them" "alike" and so much more.

When it comes computers, an average person has a decent amount of RAM and HDD space without any troubles with space, an average person has a Graphics card enough to play videos without any lag, an average person has a sound card enough to play music without any problems. Are YOU one of THEM?

Yesterday, 26th of April, 2015, the first and official Reveal Trailer for Call of Duty: Black Ops 3 has been released. Not to be offensive, A LOT of people hated it. 48% of the people disliked the official reveal, that's almost the half of 100%. I saw some people on the comments section wants to play as HUMANS. The only thing that got them interested was the zombie mode. Some of them said that the CoD Franchise should stop pushing itself to the future. As for me, I want to try it out.

But we don't just stop there. The official Minimum System Requirements have been released together with the reveal trailer. Here it is:


  • Operating System: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
  • Processor: Intel® Core™ i3-530 @ 2.93 GHz / AMD Phenom™ II X4 810 @ 2.60 GHz
  • Memory: 6 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 470 @ 1GB / ATI® Radeon™ HD 6970 @ 1GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Sound Card: DirectX Compatible
Now here it is. Let us suppose that you're just a guy working in an office saving up for a new house, and you have to deal with an issued laptop given to you by your company. You can do everything with it, install, uninstall, whatever, your choice. Now this game is released on November 6th, 2015, and you want to buy it, just to try it out, despite CoD Franchise's popularity. But as soon as you headed to the store, you saw the jaw dropping system requirements. It does NOT fit your average.

By means of average, how can you tell that something is an average PC?

According to my research, 2014 Steam Survey, the Steam User Average specs are unexpectedly -- lower than that of CoD: BO3 for about 20%, and that's just the minimum. However, I can see that most people commenting on the reveal trailer can run the game with no problems. I'm sure they're fans and gamers. Lol.

Now tell me, Are you one of the average?

Thank you for reading the post! This topic is suggested by user mkx11.

You have any ideas? Let me know by using the contact form ->


Season 1 Has Been Finished!

Left 4 Dead Gameplay Series: Season 1 Has finished uploading! Sorry for the delay, a VERY long delay, but according to my previous post, my PC broke because of ants in my hard drive.

The series will now be uploaded regularly unless, my PC breaks again. If I can remember, there are whole 3 seasons in there, waiting to be uploaded. Now I just have to record and edit them again <3

You can watch the whole season here

Thank you for all the support!

Saturday, April 25, 2015

Have an idea? Let me know!

To this day, I am accepting suggestions from you guys! Here's the FAQ in case you have some questions. I have updated the posts from last year to fit with my new system

FAQ


1. How can I suggest a topic?
You can suggest a topic by messaging me in my Facebook Page or use the contact form ->

2. What topics can I suggest?
There are a lot of topics you can suggest like these things:
-Conspiracy Theories (games)
-Game releases
-Game culture
-Game companies

And a lot more! YOU are my limitations! Just keep in mind that it has to be relative to games/gaming.

3. When will my topic show up?
I am not sure, it depends on the uniqueness of your topic. And If I received a lot of suggested topics then your topic might have a 1/10 chance of getting picked. But if you're the only one suggesting, sure I'll accept it.

4. Up to how many topics can I send in a day?
You can send as how many as you like. However, I'm only choosing 1 topic from you per week. If you're lucky, I might choose more than 1 from your suggestions if I liked some of them. If nobody sent a topic other than you, then you are REALLY lucky.

5. Why aren't you making of these? It has been a week or 2!
Sorry for that, Despite of all my interest in making an article, I also have school and errands to do, or sometimes I'm on vacation. I am really sorry if that happens.

Well those are some FAQ I've known :) I hope messages with good topics arrive in my FB Page!

Will Paid Mods Help Improve the Modding Community?

Fire!
Photo courtesy of www.pcgamesn.com

These past few days Valve has announced that Steam Workshop Modders (including me) can be credited and supported by buying  mods. Yes, paying for a mod. They started this system with the game Skyrim, to test it out. Modders are given 2 choices, either release the mod for free or release it with a price.

What about me? What does a Steam Workshop modder think about this "feature"? Should it be removed or allow the system do its job?

First, let me explain how the system works.

1. Workshop modder creates mods
2. Publish the mod for free or publish it as a paid item
3. Add contributors
4. Specify the game, DLC or mod required

It's easy!


To simplify my analysis, here's the Pros and Cons (for players AND creators)


Pros:
-You can set your own price (creator)
-You can refund IF 1)the mod does not meet your expectations, or 2)the mod doesn't work within 24 hours
-You can edit your own price (creator)
-Payments are sent immediately to your bank account
-Makes modders rich
-Encourages and brings new modders into the modding community, which gives them the potential to make a good mod
-Gives modders some support to make their mod better

Cons:
-Your game might be prone to be broken
-Your work can be easily stolen by another modder
-People can make cheap and low quality mods for some cheap money (no!)
-24 hours is not adequate enough to test a mod
-A mod requiring a mod requiring a mod requiring a mod? That's a big circular paywall
-If a modder has made a mod with similar content and sold it to a lower price, that modder will make more money
-Potential for modders to put in-game ads to make more money
-The original Skyrim DevTeam has been disbanded by Bethesda years ago, so the old DevTeam won't be getting their 45% (or so) cut.
-75% cut for Valve?! Really?
-Valve won't let the modder delete its own creation instead modders can "delist" them
-Copyright, Copyright Everywhere!


Plus, a lot of modders are posting their works not only in Steam, but to other non-Valve related websites, which doesn't you the option to publish your mod with a price. A donate button would be much appreciated rather than buying a mod with a fixed price.

Although this "Paid" mods might make modding better, it has a large potential to kill modding. Modding isn't about money, it's about passion. It's the thing that made PC the "glorious gaming master race".

What I think is, Valve did a great job to support modders but, there are a lot of modders out there, and some of them are good too, and I'm willing to pay for a mod if it really deserves to be paid. But there are hundreds and thousands of modders out there, and paying their mods with some serious money, sure it will make them happy. I don't mind the 75% cut. What I mind is, what if I played the game with the mod for 2 days and a game breaking glitch occurs? What do I do, cry? I can't refund it, due to the refund policies (read here). If you really want to support the modder for the great job he has done, donate. As I said, a donate button would be much appreciated than buying a mod with a fixed price.

As for me, modders do what they want, and they are doing a really great job. That's what made the PC the "glorious gaming master race" (yes I know I already said it). If you really, really want to support modders for their work, why not review his work, say thanks, and spread their work, and it's free!

As for me, a big NO for this idea.

You have an idea? Let me know what you think. Message me at my Facebook Page.

Wednesday, April 22, 2015

2015 Update

Recently, my PC broke, due to a bug. By means of bug, literally. I found ants scattered over my hard drive.

Since then for the past 2 months I have been using my laptop, and haven't made any new videos yet. And since the PC have been fixed, I may have to continue my Channel Highlight of the Year.

In other news, I have been studying about scripting languages, and I'm planning to make a program in which it lets me start up different programs at once then logging in automatically. Unfortunately, this is only for me to use. However, I will assign different passwords to different accounts with different messages in them. So, if you download it, why don't you guess the password and reveal my message?